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Comet

Concept: Speedster with a fiery aura PL 10; PP 150 ; HP 5

Abilities: [20 pp] Str 12, Dex 16, Con 14, Int 12, Wis 14, Cha 12

Saves: Dmg +2 (+0 Prt), Fort +6 (2 + 4 Amazing Save), Ref +13 (3 + 10 Super Speed), Will +6 (2 + 4 Amazing Save)

Combat: [30 pp] Attack: Melee +7, Ranged +9, Mental +8 Defense: 30/16 (6 + 3 Dex + 1 Dodge + 10 Super Speed), Mental 18 Init +13 (3 + 10 Super Speed); Run 80/160/62 miles; Size Medium

Skills: [6 pp] Bonus: Str +1, Dex +3, Con +2, Int +1, Wis +2, Cha +1 Acrobatics +5 (2), Search +4 (3), Sleight of Hand +4 (1)

Feats: [10 pp] All-Out Attack, Dodge, Evasion, Move-By Attack, Rapid Strike

Powers: [84 pp] Amazing Save (Fortitude, Will) +4 [Cost 2 pp; Total 8 pp]

Superspeed +10 [Extras: Energy Field (Fire); Stunts: Energy Blast (Extras: Area - Wall (5’ thick), Duration (Sustained); Flaws: Range (Touch), Restricted - only while moving), Water Run, Whirlwind, Whirlwind; Cost 7 pp; Total 76 pp]

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