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Checkmate

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Checkmate (Blake Edwards) Concept: Metahuman Response Coordinator Power Level: 17

Ability Scores: Strength 15(+2), Dexterity 20(+5), Constitution 14(+2), Intelligence 20(+5), Wisdom 16(+3), Charisma 13(+1)

Base Attack Bonus: +7, Defense Bonus: +7

SV Dmg +2/+17, Fort +9, Ref +17, Will +10; Attacks +12/+22 melee (+2S, +12S punch); +12/+22 ranged (+10S, energy blast; +10L discs)

Skills: Acrobatics +20, Balance +14, Bluff +6, Computers +17, Craft (Armor) +16, Craft (Weapon Systems) +16, Craft (Traps) +20, Demolitions +16, Disable Device +16, Drive +12, Hide +13, Knowledge (Super-Powers) +17, Knowledge (Super-Heroes) +17, Listen +13, Open Lock +12, Pilot +12, Profession (assassin) +10, Repair +16, Science (Psychology) +16, Search +15, Sense Motive +8, Sleight of Hand +14, Spot +15, Survival +5 and Taunt +5.

Feats: Accurate Attack, Assessment, Attack Finesse, Detect (weakness), Dodge, Evasion, Expertise, Improved Initiative, Indomitable Will, Minions, Move By Attack, Point Blank Shot, Power Attack, Precise Shot, Rapid Strike, Sidekick (x4), Skill Focus (Acrobatics), Surprise Strike, Talented (Acrobatics/Balance) and Track.

Powers: Super-Intelligence +10(Extras: Super-Dexterity (+5), Tactical Analysis; Cost: 8pp/5pp/65pp); Armor +10(Extras: Energy Blast, Flight, Super-Senses; Power Stunts: Running, Strike; Cost: 44pp); Weapon +8(Extras: Autofire, Mighty Ranged Weapon; Flaw: Full Effect; Cost: 16pp); Amazing Save (Fort/Ref/Will) +7(Cost: 21pp)

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