Medium Magical Beast (Extraplanar);
Worg 4 Ranger 4;

Hit Dice: 4d10+4d8+40 (98 hp);
Initiative: +3;
Speed: 50 ft. (10 squares);
Armor Class: 16* (+3 Dex, +3 natural, * Dodge), touch 13*, flat-footed 13;
Base Attack/Grapple: +8/+13; Attack: Bite +13 melee (1d6+5);
Full Attack: Bite +13 melee (1d6+5);
Space/Reach: 5 ft./5 ft.;
Special Attacks: Smite evil, trip (Free Trip PH 3.5 pg158 Str Checks, Critical 20x2);
Special Qualities: Damage Reistance 5/Magic, Wild Empathy, Spell Resistance 16, Woodland Stride, Darkvision 60’, Endurance,Acid/Cold/Electric Resist 10, Trackless Step, +4 saves vs Poison, Smite Evil 2/day (+2 Hit, +8 Damage), Illiterate, Favored Enemy (Goblins) +2, More Powers on Happy Hunting Grounds;
Saves: Fort +11, Ref +9, Will +6;
Abilities: Str 21, Dex 17, Con 20, Int 9, Wis 18, Cha 14;
Skill Ranks: Balance 1, Knowledge (Nature) 1, Speak Languages 2, Climb 1, Listen 7 + 1 Race, Diplomacy 1, Move Silently 7 + 1 Race, Escape Artist 1, Search 1, Handle Animal 1, Sense Motive 2, Hide 7 + 2 Race, Spot 7 + 1 Race, Intimidate 2, Survival 7( +4 if Tracking by Scent), Jump 5, Swim 2;
Feats: Scent, Track, Run, Dodge (working towards Spring Attack);
Spells: 1 1st Level Ranger spell, DC 15 (due to Wisdom);
Languages: Worg, Wolf, Celestial, Common, Goblin;
Environment: NA;
Organization: Unique;
Challenge Rating: 8
Alignment: Neutral good

Height: 3’ Shoulder 5’ Long
Weight: 280#
Eyes: Blue
Hair: White/Grey

Background: Duskfalls Brighttooth is a lone Worg on the Happy Hunting Grounds – a very rare creature. Not able to find enough of his kind on his plane to form a pack, he has assisted other people in the past, and can be summoned by the Silver Whistle (note all it does is call him, it does not impart control). If killed after being summoned he cannot be summoned for 24 hours. If killed after being gated or on the Happy Hunting Grounds he would be truly dead. He hates goblins, and is certain that they are the corrupting influence keeping his brethren from ascending into the Hunting Grounds. While he can gain levels he must first gain in Worg, and then Ranger. He gains experience for combat and using his skills.