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Mob: CR 8

Gargantuan Humanoid (Swarm of Medium Creatures);

HD 30d8+30, hp 165, Mas -;

Init +0, Spd 20 ft.;

Def 10 (-4 size, +1 Dex, +3 class);

BAB +2, Grap +15;

Atk swarm 5d6;

Space/Reach 20 ft./5 ft.;

SA expert grappler, swarm, trample (2d6+1);

SQ mob anatomy;

AL any;

SV Fort +17, Ref +6, Will +13;

AP 0, Rep +0;

Abilities: Str 12, Dex 12, Con 12, Int 10, Wis 10, Cha 10.

Skills: Listen +4, Spot +4.

Feats: Improved Bull Rush, Improved Overrun.

The angry mob surges forwards, brandishing simple weapons and trampling enemies underfoot. A mob "square" has about 50 people.

An angry mob is well-used anytime the heroes are upsetting the populace. Clever heroes can recruit mobs to attack foes.

Design NotesEdit

The saving throws were based on a Dedicated Ordinary 2/Strong Ordinary 1, along with the BAB. The Reflex save was penalized by 4 points because it's hard to avoid area-of-effect attacks when part of a crowd (and the same penalty applies to creatures in a thick crowd).


This article is related to
D20 Modern
D20 Modern NPCs
D20 Modern NPCs by Creature Type
D20 Modern NPCs by Primary Character Class

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