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Security Guard (Tough Ordinary 3/Strong Ordinary 3): CR 5; Medium Humanoid (human); HD 3d10+3d8+18, hp 48, Mas 16; Init +1, Spd 30 ft.; BAB +5, Grap +7; Atk nightstick +7 melee (1d6+2) or brawl +8 melee (1d6+2 nonlethal) or small pistol +6 ranged (2d6) or shotgun +6 ranged (2d10); S/R 5 ft./5 ft.; AL any; SV Fort +7, Ref +3, Will +3; AP 0, Rep +1; Str 14, Dex 12, Con 16, Int 10, Wis 13, Cha 8.
- Occupation: Blue Collar (class skills: Climb, Drive, Intimidate)
- Skills: Climb +3, Drive +4, Intimidate +7, Jump +2, Knowledge (civics) +1, Knolwedge (tactics) +2, Listen +3, Spot +8.
- Feats: Armor Proficiency (light), Brawl, Personal Firearms Proficiency, Point Blank Shot.
- Possessions: small pistol with 2 magazines (15 rounds each), shotgun with 6 rounds, undercover vest.
This article is related to D20 Modern |
D20 Modern NPCs |
D20 Modern NPCs by Creature Type |
D20 Modern NPCs by Primary Character Class |