CR 2 Biologist
From d20 NPC Wiki
Biologist (Smart Ordinary 2/Dedicated Ordinary 1): CR 2; Medium Humanoid (human); HD 3d6, hp 10, Mas 10; Init +1, Spd 30 ft.; Def 13 (+1 Dex, +2 class); BAB +1, Grap +1; Atk unarmed strike +1 melee (1d3 nonlethal); S/R 5 ft./5 ft.; AL science, any; SV Fort +1, Ref +1, Will +5; AP 0, Rep +2; Str 10, Dex 12, Con 10, Int 15, Wis 14, Cha 11.
- Occupation: Academic (class skills: Craft [writing], Knowledge [earth and life sciences], Research)
- Skills: Craft (chemical) +6, Craft (pharmaceutical) +8, Craft (writing) +8, Handle Animal +2, Knowledge (behavioral sciences) +8, Knowledge (earth and life sciences) +11, Knowledge (physical sciences) +6, Knowledge (any three) +5, Profession +7, Research +11, Search +6, Sense Motive +3, Spot +3, Treat Injury +5.
- Languages: choose two (literate and spoken)
- Feats: Educated (Knowledge [behavioral sciences], Knowledge [earth and life sciences]), Medical Expert, Studious.
- Possessions: various personal effects, laboratory.
| This article is related to D20 Modern |
| D20 Modern NPCs |
| D20_Modern_NPCs_by_Creature_Type D20 Modern NPCs by Primary Character Class |
