Let's see some ID.
The security guard is a somewhat overweight man with the box of donuts sitting in the bulletproof booth, staring at security camera monitors for hours at a time. Occasionally someone will come to his booth, just to see if he's awake, or they just want to get in. The latter group are always trying to pull tricks on him like slipping a gun in their bags or using a fake ID, setting off his B.S. meter. At the end of the day, he doesn't want to draw his taser or actually engage in any kind of exertion, though; he's not a great shot, and those donuts are only slowing him down. He'd rather scare off the punks by convincing them that he's actually dangerous, and if pressed, maybe he'll hide in his booth until the thugs are past, then call the cops. Dying in the line of duty doesn't appeal to him.
Desk Guard (Dedicated Ordinary 1/Tough Ordinary 1): CR 1; Medium Humanoid (human); HD 1d6+1d10+4, hp 13, Mas 14; Init +0, Spd 30 ft.; Def 15 (+2 class, +3 undercover vest); BAB +0, Grap +2; Atk small pistol +0 ranged (2d6) or nightstick +2 melee (1d6+2); S/R 5 ft./5 ft.; AL any; SV Fort +4, Ref +0, Will +2; AP 0, Rep +1; Str 14, Dex 10, Con 14, Int 13, Wis 13, Cha 8.
- Occupation: Blue Collar (class skills: Craft (electronic), Drive, Intimidate)
- Skills: Computer Use +2, Demolitions +2, Diplomacy +0, Drive +2, Intimidate +3, Knowledge (tactics) +2, Listen +4, Profession +2, Search +3, Sense Motive +5, Spot +5.
- Feats: Armor Proficiency (light), Personal Firearms Proficiency.
- Possessions: small pistol (eg Beretta 92F) with 2 magazines (15 rounds each), taser with two cartridges and 300 charges, pepper spray, undercover vest, metal detector, computer attached to security system.
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