CR 1 Business Executive
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If there's money to be made, a corporation will be involved. Corporate executives ensure that the corporation makes the best decisions within the bounds of ethics. Usually.
Business Executive (Smart Ordinary 1/Charismatic Ordinary 1): CR 1; Medium Humanoid (human); HD 2d6, hp 7, Mas 10; Init +0, Spd 30 ft.; Def 10 (+0 class); BAB +0, Grap +0; Atk improvised weapon -4 melee (1d4); FS/R 5 ft./5 ft.; AL any (often ambition, corporation or greed); SV Fort +1, Ref +1, Will +2; AP 0, Rep +3; Str 10, Dex 10, Con 10, Int 15, Wis 13, Cha 14.
Occupation: White Collar (class skills: Diplomacy, Knowledge [business])
Skills: Bluff +6, Computer Use +6, Craft (writing) +4, Diplomacy +10, Forgery +6, Intimdate +4, Knowledge (behavioral sciences) +6, Knowledge (business) +10, Knowledge (civics) +8, Knowledge (current events) +6, Knowledge (any) +6, Profession +7, Research +6.
Languages: choose two (one is usually an international language like English or Mandarin)
Feats: Educated (Knowledge [business], Knowledge [civics]), Trustworthy, Windfall.
Posessions: desktop computer, cell phone, medium sedan, business clothing, various gear and personal possessions.
| This article is related to D20 Modern |
| D20 Modern NPCs |
| D20_Modern_NPCs_by_Creature_Type D20 Modern NPCs by Primary Character Class |
