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Brigand    CR 2

Male Human Fighter 1/Rogue 1

CE Medium Humanoid (Human)

Init +5, Senses Listen +4; Spot +4

Languages Common, Giant


AC 17, touch 11, flat-footed 16

hp 20 (2 HD)

Fort +4, Ref +3, Will -1


Spd 20 ft.

Melee mwk longsword +4 (1d8+2/19-20)

Base Atk +1; Grp +3

Atk Options Blind-Fight, sneak attack +1d6

Combat Gear potion of reduce person


Abilities Str 15 (+2), Dex 12 (+1), Con 14 (+2), Int 12 (+1), Wis 8 (-1), Cha 13 (+1)

SQ trapfinding

Feats Blind-Fight, Improved Initiative, Persuasive

Skills Bluff +8, Disable Device +6, Intimidate +10, Jump +3, Listen +4, Open Lock +6, Search +6, Spot +4, Tumble +0, Use Rope +6

Possessions combat gear, masterwork chainmail, masterwork light steel shield, masterwork longsword, 116 gp


Sneak Attack (Ex) Any time a brigand's opponent is denied his Dexterity bonus to AC, or if a he flanks his opponent, he deals an extra 1d6 points of damage.

Trapfinding A brigand can use the Search skill to find traps with Search DCs higher than 20.

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