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Blindside

Concept: Martial artist PL 10; PP 150 ; HP 5

Abilities: [26 pp] Str 12, Dex 18, Con 14, Int 12, Wis 18, Cha 12

Saves: Dmg +2 (+0 Prt), Fort +2, Ref +16 (4 + 4 Amazing Save-Reflex + 2 Lightning Reflexes + 6 Super-Dexterity), Will +10 (4 + 6 Super-Wisdom)

Combat: [34 pp] Attack: Melee +10 (6 + 4 Dexterity-Attack Finesse), Ranged +10, Mental +10 Defense: 28/18 (8 + 4 Dex + 6 Super-Dexterity), Mental 28 ( + 4 Wis + 6 Super-Wisdom) Init +10 (4 + 6 Super-Dexterity); Run 30/60/120; Size Medium

Attacks: Battlestaff - Atk: +10 , Save: Dmg DC 26, Range: Touch, Stun Unarmed - Atk: +10 , Save: Dmg DC 16, Range: Touch, Stun

Skills: [6 pp] Bonus: Str +1, Dex +10, Con +2, Int +1, Wis +10, Cha +1 Acrobatics +11 (1), Hide +11 (1), Listen +11 (1), Move Silently +11 (1), Sense Motive +11 (1), Survival +11 (1)

Feats: [22 pp] Ambidexterity, Attack Finesse, Blind-Fight, Blindsight, Dodge, Evasion, Expertise, Lightning Reflexes, Scent, Two-Weapon Fighting, Ultra-hearing

Powers: [60 pp] Amazing Save-Reflex +4 [None, Personal, Permanent] [Source: Training; Cost 1 pp; Total 4 pp]

Cloud of Darkness +10 [Half, Touch, Sustained] Blindside can create a cloud of darkness that surrounds herself. [Flaws: Range-Touch; Source: Mutation; Cost 1 pp; Total 10 pp]

Combat Sense +10 [None, Personal, Permanent] [Source: Mutation; Cost 1 pp; Total 10 pp]

Super-Dexterity +6 [None, Personal, Permanent] [Extras: Super-Wisdom +6; Source: Training; Cost 6 pp; Total 36 pp]

Devices: [12 pp] Battlestaff +10 [Half, Touch, Instant] [Source: Equipment; Cost 1 pp; Total 10 pp]

Radio Headset +0 [Stunts: Radio Broadcast, Radio Hearing; Cost 2 pp; Total 2 pp]

Weakness: [10 pp] Disabled-Blind (Major)

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