Harpoon and his mate been trapped, alone, in an underground lake system for a very long time. Hordes of small constructs have stolen all his coins. He'd be glad to send some foolish humanoids to a watery grave. He has a collection of magic wands he'll use before rushing in to drown the weakest-looking humanoid in the water he can find -- bull rushing them in if necessary.
Harpoon CR 5
Male Black Dragon
CE Medium Dragon (Water)
, Senses ; ; Blindsense 60 ft.; Darkvision 120 ft.
AC 19, touch 11, flat-footed 19 (+9 natural)
hp 85 (HD)
Immune Acid, Magical sleep and paralysis effects
Spd 60 ft., fly 150 ft. (poor), swim 60 ft.
Melee bite +12 (1d8+2), claws +11/+11 (1d6+1), and wings +10/+10 (1d4+1)
Space 5 ft.; Reach 5 ft.
Atk Options Improved Grapple
Special Actions breath weapon, use magic device
Abilities, , , , ,
SQ water breathing, low-light vision
Feats Multiattack, Improved Unarmed Strike, Improved Grapple, Weapon Focus (claw)
Skills Hide +13, Move Silently +13, Sense Motive +13, Swim +10, Use Magic Device +16
Breath Weapon (Su): 6d4 acid, 60 ft. line (Reflex DC 19/half)