This character was designed as part of a group of NPCs; you're welcome to use them separately, though parts of the description or combat strategies listed below may assume that this character is used together with their allies. You can find more information about them and their allies as a group on this page. |
Billy Timbus CR 12
Male human Dedicated Hero 4/Fast Hero 4/Soldier 4
Medium Humanoid (human)
Init +3, Senses Listen +17; Spot +17
Languages English
AC 27, touch 23, flat-footed 24
hp 80 (4d6+4d8+4d10+24 HD)
Fort +7, Ref +8, Will +5
Spd 30 ft.
Melee machete +10/+5 melee (1d6+1/19-20)
Ranged automatic rifle +14/+9 ranged (2d8+2)
Base Atk +9; Grp +10
Space 10 ft. ft.; Reach 5 ft.
Atk Options Double Tap
Combat Gear automatic rifle with 8 magazines (30 rounds each), small pistol with 3 magazines (15 rounds each), machete, concealable vest
Feats Advanced Firearms Proficiency, Alertness, Archaic Weapons Proficiency, Armor Proficiency (light, medium), Combat Martial Arts, Dodge, Double Tap, Far Shot, Personal Firearms Proficiency, Point Blank Shot, Precise Shot.
Skills Climb +1*, Hide +10 (+12 fatigues)*, Intimidate +13, Knowledge (current events) +6, Knowledge (streetwise) +8, Knowledge (tactics) +11, Move Silently +10*, Navigate +5, Profession +6, Survival +7.
Former Sergeant Billy Timbus is a veteran of two wars and dozens of firefights, giving him a nearly supernatural awareness of his surroundings. His first priority is ensuring Priskle's safety. Once satisfied, he will take cover (or use concealment) and engage his targets. If possible, he will move from cover to cover rather than remaining in one place. His best shooting is at great distances, but if forced into melee he will defend himself with his machete or martial arts skills.
This article is related to D20 Modern |
D20 Modern NPCs |
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D20 Modern NPCs by Primary Character Class |