Stats originally derived from the rules by Conaill in the following ENWorld thread [1]. Reposted here for ease of reference while I make an awakened cat NPC with some class levels.

Awakened Cat    CR 1

Awakened Cat

Tiny Magical Beast (Augmented Animal)

Init +2, Senses Listen +4; Spot +4; darkvision 60 ft., low-light vision, scent

AC 14, touch 14, flat-footed 12 (+2 size, +2 Dex)

hp 9 (2d8 HD)

Fort +3, Ref +5, Will +1

Spd 30 ft.

Melee 2 claws +5 melee (1d2-4) and bite +0 melee (1d3-4)

Base Atk +1; Grp -11

Space 2½ ft.; Reach 0 ft.

Abilities Str 3 (-4), Dex 15 (+2), Con 10 (+0), Int 8 (-1), Wis 12 (+1), Cha 11 (+0)

Feats Weapon Finesse

Skills Balance +10, Climb +7, Hide +14 (+18 in tall grass or heavy undergrowth), Jump +10, Move Silently +6

Environment Temperate plains

Organization Domesticated or solitary

Advancement By character class

Level Adjustment +0 (possibly -1)

Skills: Awakened cats have a +4 racial bonus on Climb, Hide, and Move Silently checks and a +8 racial bonus on Jump checks. In areas of tall grass or heavy undergrowth, the Hide bonus rises to +8. Awakened cats have a +8 racial bonus on Balance checks. They use their Dexterity modifier instead of their Strength modifier for Climb and Jump checks.

Awakened cat characters get the following stat adjustments: -8 Str, +4 Dex, +2 Wis, -2 Int.

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