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Asylum: PL 20

Init +2 (Dex); Defense 22 (+10 base, +2 Dex); Spd 30 ft. (fly 100 ft.); Atk +13 melee (+5S plus +20L, punch plus energy field) or +10 ranged (+20L, energy blast); SV Dmg +5 (+20 Protection), Fort +11, Ref +8, Will +6; Str 20, Dex 14, Con 20, Int 18, Wis 10, Cha 7.

Feats: Immunity (aging, critical hits, disease, energy – all, exhaustion, poison, pressure, starvation, suffocation – all from Cosmic Power).

Powers: Amazing Save (Fort, Ref, Will) +6 [Source: Cosmic; Total Cost: 18 pp], Cosmic Power +20 [Power Stunts: Dimensional Travel (Extra: Trigger – unconscious or disabled; Flaw: Limited – One Dimension); Extras: Energy Field, Growth +16 (Flaws: No Protection, Slow – Full action), Regeneration; Flaws: Missing Effect – Flight, Missing Effect – Immunity +1, Missing Effect – Transmutation; Source: Cosmic; Cost: 8 pp; Total Cost: 209 pp], Telepathy +10 [Extras: Comprehend, Group Link; Flaws: Communication Only, Duration – Concentration, Restricted – Send Only; Source: Cosmic; Cost: 1 pp].

Weakness: Disturbing.

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