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Name: Dr. Armand Geddon Affiliation: The Ruthless Power Level: 12 Height: 5 ft. 7 in. (as Dr. Geddon), 9 ft. (as Armageddon) Weight: 120 lbs. (as Dr. Geddon), 8000 lbs. (as Armageddon)

Origin: Dr. Armand Geddon was fascinated with the Chaos Theory. Feeling that there was an actual force of chaos, he traveled the world looking for any clues which would help him discover it. Over the years he gathered information and artifacts, which lead him to create an elixir that he ingested, transforming him into a hulking form of pure chaotic force. Unfortunately, Dr. Geddon has no control over when he transforms into either the beast or back into his normal form. When threatened, though, Dr. Geddon is likely to change. It is probably a preservation reflex. Major Mercenary found and recruited him into the Ruthless for both his scientific genius, as well as his unbridled lust for destruction.

Dr. Armand Geddon; PL 12; Init +2; Defense 14/12 flat-footed; Spd 30; Atk -1 melee (-1 S, punch), +1 ranged; SV Dmg +0, Fort +0, Ref +2, Will +2, Str 8, Dex 14, Con 10, Int 18, Wis 12, Cha 16. (22 pp)

Skills: Computers +17, Craft (Electronics) +19, Craft (Mechanics) +17, Languages +17, Knowledge (Occult) +22, Knowledge (Geography) +17, Knowledge (History) +20, Search +17, Science (Archeology) +21, Science (Chemistry) +24, Science (Genetics) +24, Science (Quantum Physics) +21. (150 pp)

Feats: Identity Change, Photographic Memory, Skill Focus (Computers, Electronics, Mechanics, Occult, Geography, History, Archeology, Chemistry, Genetics, Quantum Physics), Talented (Archeology & Genetics, Chemistry & Quantum Physics). (28 pp)

Powers: None. (0 pp)

Weakness: Berserker; Transformation. Once Dr. Geddon goes berserk, he transforms into Armageddon. (-20 pp)

Armageddon; PL 12; Init +0; Defense 13/13 flat-footed; Spd 30/60 leaping; Atk +12 melee (+17 S/L, punch),+7 ranged; SV Dmg +7, Fort +7, Ref +0, Will +0, Str 20, Dex 10, Con 20, Int 8, Wis 10, Cha 8. (48 pp)

Skills: Climb +20, Listen +5, Sense Motive +5, Spot +5, Swim +19. (20 pp)

Feats: Chokehold, Durability, Great Fortitude, Identity Change, Immunities (Disease, Cold, Heat, Electricity, Exhaustion, Poison, Pressure), Improved Grapple, Improved Pin, Power Attack, Psychic Awareness, Rapid Takedown, Takedown Attack, Toughness. (36 pp)

Powers: Growth-Large +4 (Extras: Shockwave, Thunderclap; Flaw: Permanent; 28 pp), Density Control +4 (Extras: Shockwave, Thunderclap; Flaws: Limited-Increase only, Permanent; 20 pp), Super-Strength +4 (Power Stunts: Lethal, Lifting; Extras: Protection, Immovability, Shockwave, Thunderclap; 36 pp), Leaping +12 (12 pp). (96 pp)

Weakness: Berserker; Transformation. Once Dr. Geddon goes berserk, he transforms into Armageddon. (-20 pp)

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