Arach Kid PL15
From d20 NPC Wiki
ArachKid
Name: Parker Peters Affiliation: None Power Level: 15 Height: 5'10" Weight: 200 lbs.
Origin: His father unknown, his mother OD'd when he was a baby. Parker was put into the system and moved from foster home to foster home until his teens. Once a teenager, Parker decided to strike out on his own and ran away from the last foster home. He began to do robberies to get money. A local chemical drug dealer hired him to break into a local pharmaceutical company for certain needed chemicals. During the robbery Parker set off a silent alarm. Trying to escape the security guards, Parker managed to get himself into a wing where genetic experiments were being done. Unfortunately, this is where the guards finally closed in on him. In the ensuing fight, Parker ended up doused in some experimental chemicals containing arachnid DNA. This somehow got absorbed into his system, transforming him. When he regained consciousness, in a jail cell, Parker discovered he had incredible powers. He immediately escaped incarceration and put his new abilities to use doing bigger and better robberies, eventually taking the name ArachKid.
ArachKid
PL 15; Init +12; Defense 28/24 flat-footed; Spd 30/40 wallcrawling/leaping, 60 swinging; Atk +5 melee (+9 S, punch), +8 ranged (snare); SV Dmg +9/+19, Fort +4, Ref +19, Will +1, Str 12, Dex 18, Con 14, Int 10, Wis 12, Cha 12. (42 pp)
Skills: Acrobatics +23, Escape Artist +29, Hide +12, Move Silently +12, Open Lock +14, Sleight of Hand +15. (25 pp)
Feats: Aerial Combat, Dodge, Evasion, Move-By Attack, Skill Focus (Acrobatics, Escape Artists), Talented (Acrobatics & Escape Artist). (14 pp)
Powers:
- Super-Strength +8 (Extras: Super-Dexterity, Clinging, Leaping; 72 pp),
- Amazing Save-Damage +7 (Extra: Reflex; 14 pp),
- Snare +12 (Extra: Swinging; 36 pp),
- Pre-Cognition +8 (Extra: Combat Sense; Flaw: Uncontrollable; 24 pp). (146 pp)
