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Apprentice Magic-User CR 1

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[edit] Apprentice Magic-User       CR 1

Male or female human wizard 1
N or CE Medium humanoid
Init +2; Senses Listen +3, Spot +3
Languages Common, Draconic, Goblin


AC 12, touch 12, flat-footed 10
hp 3 (1 HD)
Fort -1, Ref +2, Will +3


Spd 30 ft.
Melee mwk dagger +2 (1d4+1/19-20)
Base Atk +0; Grp +1
Spells Prepared (CL 1st)

1st—magic missile, sleep (DC 13)
0—arcane mark, detect poison (2)

Abilities Str 13, Dex 14, Con 8, Int 15, Wis 12, Cha 10
SQ familiar
Feats Alertness, Combat Casting
Skills Concentration +3 (+7 casting defensively), Decipher Script +6, Disguise +2, Knowledge (arcana) +6, Spellcraft +6
Possessions mwk dagger, 3d6 gp
Spellbook all spells prepared plus 0—detect magic, light, mage hand, open/close, read magic; 1st—hold portal, protection from evil, shield

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