Apprentice Magic-User CR 1
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[edit] Apprentice Magic-User CR 1
Male or female human wizard 1
N or CE Medium humanoid
Init +2; Senses Listen +3, Spot +3
Languages Common, Draconic, Goblin
AC 12, touch 12, flat-footed 10
hp 3 (1 HD)
Fort -1, Ref +2, Will +3
Spd 30 ft.
Melee mwk dagger +2 (1d4+1/19-20)
Base Atk +0; Grp +1
Spells Prepared (CL 1st)
- 1st—magic missile, sleep (DC 13)
- 0—arcane mark, detect poison (2)
Abilities Str 13, Dex 14, Con 8, Int 15, Wis 12, Cha 10
SQ familiar
Feats Alertness, Combat Casting
Skills Concentration +3 (+7 casting defensively), Decipher Script +6, Disguise +2, Knowledge (arcana) +6, Spellcraft +6
Possessions mwk dagger, 3d6 gp
Spellbook all spells prepared plus 0—detect magic, light, mage hand, open/close, read magic; 1st—hold portal, protection from evil, shield
Categories: Human | Wizard | CR 1
