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Anarchist (Zach Heranic); PL 12 (186 pp)

Init +9 (Dex+Improved Init); Speed 30 (Run); Defense 18 (13 Flatfooted); BAB +5; +10 Melee (5S punch), +10 Ranged (5S steel balls or 5L knives); SV Dmg +7, Fort +5, Ref +7, Will +9; Str 20, Dex 20, Con 20, Int 12, Wis 14, Cha 20 [70pp]

Skills: Bluff 4/+12, Demolitions 4/+8, Diplomacy 6/+14, Drive 1/+9, Gather Information 2/+10, Innuendo 2/+10, Intimidate 4/+12, Knowledge: Philosophy 2/+6, Listen 4/+9, Perform 1/+9, Sense Motive 2/+7, Sleight of Hand 1/+9, Spot 3/+10 [18pp]

Feats: Attractive, Dodge, Expertise, Improved Disarm, Improved Trip, Heroic Surge, Improved Grapple, Improved Initiative, Indomitable Will, Infamy, Inspire, Iron Will, Leadership, Lightning Reflexes, Minions, Power Attack, Startle, Surprise Strike, Takedown Attack, Throwing Mastery, Toughness [42pp]

Powers:

  • Absorption: Kinetic (Boost: Strength) +11 (Source: Mutation, Extras: Both Types, Cost 4pp, Total 44pp),
  • Super Wisdom +3 (Source: Mutation, Extra: Super Charisma, Super Intelligence, Cost 5pp, Total 15pp) [59pp]

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