PL 20; Init +5 (Dex); Defense 25 (+10 base, +5 Dex); Spd 30 ft, fly 90 ft; BAB +8; Atk +13 melee (+12S or +12L, mystical sword); SV Dmg +5 (+17 w/force field), Fort +1, Ref +5, Will +5; Str 15, Dex 20, Con 13, Int 17, Wis 20, Cha 20.

Skills: Bluff +39, Diplomacy +43, Disguise +23 (+25 to act in character), Gather Information +32, Intimidate +30, Language +1 (English), Listen +15, Perform (song) +42, Search +13, Sense Motive +21, Spot +15, Taunt +25.

Feats: Aerial Combat, Attack Finesse, Attractive, Darkvision, Dodge, Evasion, Fame, Immunity (aging, cold, disease, exhaustion, fire, poison), Trance, True Sight.


  • Flight +18 [Flaw: Restricted (wings); Source: Mystical; Cost: 1pp; Total: 18pp],
  • Protection +5 [Source: Mystical; Cost: 2pp; Total: 10pp],
  • Sorcery +12 [Flaws: Excluded Group (Transportation), Material Ward (iron or steel); Spells: Comprehend, Energy Control (sonic), Fatigue, Force Field, Healing, Illusion, Invisibility, Obscure, Paralysis; Power Stunts: Extra Spells (x4); Source: Mystical; Cost: 5pp; Total: 68pp],
  • Super-Charisma +18 [Source: Mystical; Cost: 2pp; Total: 36pp],
  • Super-Senses +2 [Source: Mystical; Cost: 2pp; Total: 4pp]


  • Mystical sword [Weapon] +12, Dual Damage, Cost: 11pp]

Skills are 3/1

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