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Aham the Blue    CR 22

M Human Half-dragon Skirmisher 9 Dervish 10

NE M Humanoid (Human)

Init +4, Senses Listen +22; Spot +12


AC 31, touch 16, flat-footed 27

hp 165 (9d8+10d10 HD)

Fort +16, Ref +22, Will +16


Spd 65

Melee +24 melee (1d6+7 scimitar)

Ranged +22 ranged (1d6+8 shortbow)

Base Atk +16; Grp +22

Space 5 ft.; Reach 5 ft.

Special Actions Breath weapon


Abilities Str 22 (+6), Dex 19 (+4), Con 18 (+4), Int 13 (+1), Wis 12 (+1), Cha 10 (+0)

SQ Uncanny Dodge, Evasion, flawless stride, trapfinding, camouflage

Feats Combat expertise, Dodge, Mobility, Weapon proficiency (Scimitar), Expeditious Dodge (RW 150), two weapon fighting, Improved two weapon fighting, Greater two weapon fighting, Weapon focus (scimitar), Quickdraw, Spring Attack

Skills Perform (dance) +22 Tumble +22, Search +12, Move Silently +12, Listen +22, Spot +12, Hide +12, Balance +16, Jump +22, Knowledge (Nature) +12, Escape artist +10

Possessions Boots of Striding and Springing. Tunic of Health +2, +1 Brilliant energy Scimitar X2, +5 chain shirt armor, amulet of natural armor+2, ring of protection +2, Cloak of Resistance +5, +2 Mighty (+6) composite shortbow


Flawless Stride No penalties to movement for terrain

Camouflage: hide in any natural seting

When moving 10 ft or more: +3d6 damage +2 AC 40 ft or more +2 additional AC.

Dervish Dance 5/day: +5 to hit/damage move between attacks.

A thousand cuts 1/day: Double attacks