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Advanced Worg CR 4Edit

NE Large magical beast
Init +1; Senses darkvision 60 ft, low-light vision, scent; Listen +6, Spot +6


AC 14; touch 10, flat-footed 13
hp 67 (7 HD +28)
Fort +9, Ref +6, Will +4


Spd 50 ft
Melee +13 (2d6+10)
Space 10 ft; Reach 5 ft
Base Atk +7; Grp +18
Special Atk trip


Abilities Str 25, Dex 13, Con 19, Int 6, Wis 14, Cha 10
Feats Alertness, Track, Improved Natural Attack (bite)
Skills Hide +4, Jump +11, Listen +6, Move silently +6, Spot +6, Survival +2 (+6 when tracking by scent)


Trip (Ex): An advanced worg that hits with a bite attack can attempt to trip the opponent (a +11 check modifier) as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the worg.

Author's note: This is a worg advanced just enough to be large sized, so that it can be a mount for hobgoblins and bugbears. I use the Warg rider minatures from GW's LoTR battlegame to represent them.

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