CE Large undead (extraplanar)
Init +8; Senses darkvision 60 ft; Listen +21, Spot +21
AC 23, touch 13, flat-footed 19; Dodge, Mobility, Spring Attack
hp 183 (29 HD); DR 10/cold iron
Resist acid 10, fire 10
Fort +10, Ref +14, Will +15
Weakness sunlight vulnerability
Spd 20 ft
Melee 2 slams +20 (2d6+7/19–20)
Space 10 ft; Reach 10 ft
Base Atk +13; Grp +28
Atk Options Improved Sunder, Power Attack
Special Atk death gaze
Abilities Str 25, Dex 18, Con –, Int 6, Wis 11, Cha 18
SQ undead traits
Feats Combat Reflexes, Dodge, Improved Critical (slam), Great Fortitude, Improved Initiative, Improved Sunder, Lightning Reflexes, Mobility, Power Attack, Spring Attack, Weapon Focus (slam)
Skills Listen +21, Move Silently +22, Spot +21
Death Gaze (Su): Death, range 30 feet, Fortitude DC 27 negates. Humanoids who die from this attack are transformed into bodaks 24 hours later.
Sunlight Vulnerability (Ex): Bodaks loathe sunlight, for its merest touch burns their impure flesh. Each round of exposure to the direct rays of the sun deals 1 point of damage to the creature.
Undead Traits: Immune to all mind-affecting effects, poison, sleep effects, paralysis, stunning, disease, death effects, and any effect that requires a Fortitude save unless it also works on objects or is harmless. Not subject to critical hits, nonlethal damage, ability damage to physical ability scores, ability drain, fatigue, exhaustion, or death from massive damage. Cannot be raised, and resurrection works only if willing.